Jul 14

I am thrilled to announce that we at Creative Patterns are working on TURN, a game with simple mechanics that will have you spend delightful time trying to wrap your head around its twisted levels.

Multiple iterations of TURN’s concept have been in the making for the past few years, but it’s only now that we’ve found time to bring it into actual production.

Some obscure map

After only two weeks working full-time on it, I can say that the game is shaping up *very well* and is already much fun to play.

Among Turn’s team are:

  • nasty game designers to torture the minds of the rest of us: Jérôme, Martin, Isabelle and Yann
  • a bunch of graphists to make it all look shiny: Fabrice, Maëlle, Jean-Michel, Clément and Julien
  • and a few coders to glue it all: Ngoc-Trang, Alexandre, Philippe and me

Each of us will be happy to post updates and development insights to this blog as we move towards TURN’s release. Stay tuned!

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